Multiple Levels: Best Approach
Posted: Sat Dec 30, 2006 1:56 pm
Hi,
I'm writing a game with multiple levels actually 3 scene. It features a guy who has to solve some problems and therefore has to move from the village to the "town" to the "academy" not in any particular order. He moves to the required place based on the current mission but his "home" is in the village.
I want to know the best approach. I've tried saving and loading the scene to and from an irr file when the play moves across scenes but this is way too slow - the scenes are detailed.
What do I do especially since I can't have multiple scenes?
Really need help with this one.
Thank you
I'm writing a game with multiple levels actually 3 scene. It features a guy who has to solve some problems and therefore has to move from the village to the "town" to the "academy" not in any particular order. He moves to the required place based on the current mission but his "home" is in the village.
I want to know the best approach. I've tried saving and loading the scene to and from an irr file when the play moves across scenes but this is way too slow - the scenes are detailed.
What do I do especially since I can't have multiple scenes?
Really need help with this one.
Thank you