keyboard
Posted: Fri Mar 19, 2004 1:39 am
is there a way to manage keyboard input without using the event receiver?
Official forum of the Irrlicht Engine
https://irrlicht.sourceforge.io/forum/
What you (or someone) needs to do is write a wrapper class that will have functions like isKeyPressed(keyID), getKeyState(keyID), as well as being able to bind keys to functions - bindKey(keyID, fuction_name). I already have this in another project i'm working on, and plan to do it for irrlicht once i start to work harder on my irrlicht project.... but if someone want to do it first that'd be greatDraco wrote:is there a way to manage keyboard input without using the event receiver?