ok, I installed the latest nvidia drivers and the jitteryness is gone but there is still one small problem. Around the dwarf is like a bounding box drawn in white. Also on the ends of his fingers and hair are these white crisscrossed lines as well. Any ideas?
That's normal, in the ModelViewer example click on view in the menu bar and then click on "toggle model debug information". That will make it disappear, all it is showing is the fact that Irrlicht is able to identify what is in the model.
Ex. Model height, depth, width, bones, etc...
Thanks metalailz, that worked. Now if I can just get someone to answer my other question about modifying the terrainrender example so I can click on the terrain and have the camera slowly move/pan to that spot.