Irrlicht Scene Collision Detecting and Terrain

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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Jeremiah Griffin
Posts: 6
Joined: Tue Jan 23, 2007 7:55 am
Location: Yucca Valley, California, USA
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Irrlicht Scene Collision Detecting and Terrain

Post by Jeremiah Griffin »

Hello, I'm working on an RPG using the Irrlicht engine, and was wondering if the collision detection for the Irrlicht scene format was functioning, and how to implement terrain directly, instead of using irrEdit (doesn't support it, yet :-().

I'm here to ask a question, not be attacked by hundreds of posts saying that RPGs are too complicated for first games, especially when they're 3D.

Thanks in advance for any help you can provide!
harukiblue
Posts: 49
Joined: Sun Dec 10, 2006 6:23 pm

Post by harukiblue »

Try reading this tutorial on collisions from the irrlicht web site
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