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Different part different texture?
Posted: Wed Feb 14, 2007 10:26 pm
by Julius
How i set a Different Texture to each Part of a Mesh?
Posted: Thu Feb 15, 2007 4:35 pm
by T_N_T
in maya:
detach the faces you want to give a different texture to, (then UV if needed) and export as .obj, when loaded in irrEdit all is 1 object and the textures are placed correctly
in max:
same
in irredit: no idea
ps. you can do it differently probably, I just started working with this editor today so correct me If i'm doing it stupidly
