SDI Template Code Available

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soconne
Posts: 87
Joined: Fri Mar 05, 2004 2:00 pm

SDI Template Code Available

Post by soconne »

Well I've managed to get Irrlicht working in an SDI window with Doc/View support. In case anybody is interested get it here

http://cs.selu.edu/~soconnell/irrlicht/IrrlichtSDI.zip

I have the updated Irrlicht.dll, Irrlicht.lib, Irrilcht.h, CIrrDevice32.h, CIrrDevice32.cpp in a subfolder in the zip file. These had to be modifed to Irrlicht would accept a user specified window handle.

Hope this is of some use to somebody :-)
niko
Site Admin
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Joined: Fri Aug 22, 2003 4:44 am
Location: Vienna, Austria
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Post by niko »

Cool :)
I think some people asked for a thing like this, I bet they'll find it very useful. :)
stampsm
Posts: 142
Joined: Mon Nov 10, 2003 5:52 pm
Location: Las Vegas

Post by stampsm »

can it be incorporated into the offical release
pidi@
Posts: 1
Joined: Mon Apr 12, 2004 7:57 am

Post by pidi@ »

:( device = createDevice(this->GetSafeHwnd(), EDT_DIRECTX9, core::dimension2d<s32>(rect.right, rect.bottom), 32, false, false);
argument EDT_DIRECTX9 or EDT_DIRECTX8 causes it to crash.
schick
Posts: 230
Joined: Tue Oct 07, 2003 3:55 pm
Location: Germany
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Post by schick »

Try opengl instead (should work).
Please send me an e-mail instead of a private message.
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