Unwrap3d great updates: md5 format added, b3d and x improved

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vermeer
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Unwrap3d great updates: md5 format added, b3d and x improved

Post by vermeer »

ok,

I don't use to post updates about comercial tools, but this is my fav comercial jewel, and btw, quite related to the latest animation-related threads lately here...

As Unwrap3d has got recently support of MD5, fully it seems, and has improved a lot the x plugin, and the B3D as well... Which indeed are imho 3 very important formats here...

http://www.unwrap3d.com/news.aspx

I gotta try the latest version and plugins... (I have it)
BTW: appeared support for Maya. Specifically,Maya 8. I expect it to be supported from now on for more versions, and having improves, at least is the usual habit of Brad.
Finally making games again!
http://www.konekogames.com
afecelis
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Post by afecelis »

hehehe, Unwrap 3d is "YOUR PRECIOUSSSSSSSS" :wink:

Great update. Downloading. Thanks for the news. :D
Luke
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Post by Luke »

The "bone scaling and transformation fixes" when importing b3d meshes is very useful, thanks for the news.
sio2
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Post by sio2 »

afecelis wrote:hehehe, Unwrap 3d is "YOUR PRECIOUSSSSSSSS" :wink:

Great update. Downloading. Thanks for the news. :D
GASP! Vermeer already has the One Ring!

Image
Midnight
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Post by Midnight »

$60 ouch
vermeer
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Post by vermeer »

GASP! Vermeer already has the One Ring!
tehehe, actually I took an image of it and 2d warped irrlicht word over it..

-as if wasnt obvious ;)-

But yeh, I got the ring.

Afe, totally. And for a reason, saved my neck too many times.. ;)

I gotta model Gollum one of these days...

Luke, does it mean it may help in the blender b3d plugin tiny problem ?

Midnight, yep....I see you're pocket is as 'healthy' as mine...
Well, one can allways uvmap with Blender and/or Wings..
And the luke's b3d plugin , and the blender md5 plugin, imho can be key thing to bring animated meshes to irrlicht.
Finally making games again!
http://www.konekogames.com
Fitness
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Post by Fitness »

I cant download demo ( isn t possible ) some error
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