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Beginner's Questions

Posted: Mon Mar 29, 2004 7:59 pm
by Hazel
Hiya all,

first of all: Irrlicht is great! :)
Okay, here are my questions:
(I am using the current release of Irrlicht, of course)

- Why don't Quake3 Maps have alpha-blended Textures? Things that should be transparent or partially transparent are simply black. Is that my fault or just a missing feature in Irrlicht?

- Not exactly Irrlicht-related but anyway: What physics engine should I use? Tokamak or Newton?

- How can I create a simple textured room without loading a bsp? Or do I have to create my own scene node for that? Does collision detection work right away with self-made scene nodes or do you have to implement that aswell?

- Is there a way to do collision detection with a bounding box other than an ellipse?

I think that's it for now! Thanks in advance for any help! :)

Posted: Mon Mar 29, 2004 8:07 pm
by Hazel
Damn, sorry... wrong forum. Could someone move that please? =/