How to load *.x terrain?

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Mushketer888
Posts: 12
Joined: Sun Feb 25, 2007 6:08 pm

How to load *.x terrain?

Post by Mushketer888 »

Maybe it's a very easy thing...but i need some code!
Plz...
Mushketer888
Posts: 12
Joined: Sun Feb 25, 2007 6:08 pm

Post by Mushketer888 »

Oh,this is easy..and I thought... :D
gfxstyler
Posts: 222
Joined: Tue Apr 18, 2006 11:47 pm

Post by gfxstyler »

wtf? :?
dudMaN
Posts: 111
Joined: Fri Mar 02, 2007 6:37 pm

Post by dudMaN »

using .X as a terrain may not be the best way to do this, as large .x files can slow down your game/program considerably. try to find a .x->.bsp converter and make your map into a quake3 .pk3 map.

however, if you must use .X, just load it like you would a model.

-dudMan
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