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unable tu switch to 1.2 version

Posted: Mon Mar 05, 2007 11:45 am
by fra
Hi all,
i've just tried to run the examples of irrlicht 1.2 and i've was surprised to see that they don't run. The error is : "couldn't create direct x driver" or something like that. This error occurs with both directx and opengl doesn't display textures. But i don't understand because the examples of irrlicht 1.1 run without any problems. The code is exatly the same in the two examples (1.1 and 1.2 versions). Why does this error occurs only in irrlicht 1.2 ? :cry:
tkanks

Posted: Mon Mar 05, 2007 2:39 pm
by hybrid
Probably due to problems with the screen init. If you only have 16bit screens there could be a problem with proper initialisation. We fixed that somewhat after the last release. Try to change your screen depth or run fullscreen.

Posted: Mon Mar 05, 2007 5:14 pm
by fra
i've tried many screen congiuration and the result is always the same :( .it seems that i'm going to stay in the 1.1 version :cry: .

Posted: Mon Mar 05, 2007 7:41 pm
by roxaz
i gues you are using gcc compiler. i had same problem :) directx is not supported for gcc compilers yet but i saw some threads on this forum how to compile your own dll for gcc with d8 - d9 support. try to search ;)

Posted: Mon Mar 05, 2007 9:31 pm
by hybrid
He said it happens with opengl as well, and the error message would be "driver not compiled in". So it's a problem with the win32 screen init. You should try Irrlicht SVN in that case (most revisions after 400 should probably do), or wait for the next release.

Posted: Tue Mar 06, 2007 12:58 am
by Acki
Or try to update your graphic card's driver...

Posted: Tue Mar 06, 2007 3:16 am
by Gladius_Coldhead
i have the same problem.
When i run the examples(with irr 1.2) opengl doesn't display textures =[.

Posted: Tue Mar 06, 2007 3:25 am
by AaronA
i have the same problem.
When i run the examples(with irr 1.2) opengl doesn't display textures =[.
Jesus, I thought I was the only one.
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=18233

Posted: Tue Mar 06, 2007 10:46 am
by fra
yes i've exactly this error, unable to use any directx and opengl doesn't display textures :cry: . And it occurs even if i use the compiled bins wich are included in the zip of the 1.2 release. i think there is something different that make irrlicht hate my graphic card =( .Well i'm trying to download the svn ...
Wait and see.

Posted: Tue Mar 06, 2007 1:27 pm
by hybrid
Yes, it's a problem with some kind of graphics cards. I can only speak for the OpenGL part, but all necessary features to display at least some textures are available on those systems. So it's something more sophisticated. Maybe it's also a problem with mipmapping. Is there any change if you are rather near to the untextured object, or very far away?
I'll move this thread to bug forum as well.

Posted: Wed Mar 07, 2007 9:18 am
by fra
Well i've tried with the svn version and it works. So i'm gonna use this version :D .
thanks

Posted: Sun Mar 11, 2007 8:42 am
by AaronA
I thought it best to attach a screenshot of my output with OpenGL.

Image

Posted: Sun Mar 11, 2007 9:32 am
by hybrid
OpenGL 1.1 is not supported by Irrlicht, so update your drivers.

Posted: Sun Mar 11, 2007 12:11 pm
by Gladius_Coldhead
Humn....irrlicht support 1.2?

Well, where I update the Opengl Driver?

By the way... I'll try the svn version too =D

Posted: Sun Mar 11, 2007 10:02 pm
by hybrid
OpenGL drivers are updated with the gfx drivers so you have to ask your gfx card vendor for an update.