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zlib for windows

Posted: Fri Mar 23, 2007 8:18 pm
by Shane
If I'm using only windows XP and at some point Vista, do I need to compile using the zlib code, or does windows have it's own libraries?

Thanks,
Shane.

Posted: Tue Jan 06, 2009 6:23 pm
by rogerborg
AFAIK, there's no zlib library packaged in Windows. You could link against and distribute a 3rd party zlib library instead of building zlib functionality into Irrlicht, but I can't really see why you'd bother.

Posted: Tue Jan 06, 2009 6:32 pm
by bitplane
If you compile without zlib (by commenting it out it in IrrCompileConfig.h) then you won't be able to use zip/pk3 files like in the quake map example.
The same applies to the other libraries and loaders in IrrCompileConfig, each thing you remove will reduce the size of Irrlicht, the functionality it provides, and in the case of DirectX, the external DLLs it requires