Need help getting engine running
Posted: Thu Apr 05, 2007 4:08 am
When i try to compile and run, the tutorials tell me to select a renderer i usualy choose directX9 and it works (from the precompiled .exe's) but when i am trying to do it myself, (right now i have pretty much a copy of tutorial 2's main.cpp and it tells me that....
so i try other ones and i get....
and then it crashes... any ideas anybody? i think i might need some sort of directX SDK, but im not sure what that is. (im new to 3d development)
EDIT:
ok i have isolated my problem... it crashes when this line tries to execute.
and i have the map loaded but it this seams strange to me as i have used other classes that implement the device object...[/code]
Code: Select all
Irrlicht Engine version 1.3
Microsoft Windows XP Professional Service Pack 2 (Build 2600)
DIRECT3D9 Driver was not compiled into this dll. Try another one.
and then it crashes... any ideas anybody? i think i might need some sort of directX SDK, but im not sure what that is. (im new to 3d development)
EDIT:
ok i have isolated my problem... it crashes when this line tries to execute.
Code: Select all
device->getCursorControl()->setVisible(false);