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My 3D Platformer game looking project
Posted: Fri Apr 09, 2004 2:48 pm
by Guest
ExperimentalProject: X1
this is not a game
Download,Screenshot & detail at
http://www.angelfire.com/tv2/ahmedali/p ... ges/x1.htm
Run app after you close it a file "stat.htm" will be created. Give from average FPS from it. And your machine info.
Also suggest a free host in case angelfire doesnot respond. I havent downloaded it my self.
Accepting comments & flames...
Posted: Fri Apr 09, 2004 4:27 pm
by Mercior
Avereage FPS: 72
Avereage TimeDelta: 0.0137453
Athlon 2000xp (ish)
Geforce 4 ti4400
512 ddr ram
Looks quite cool
Posted: Fri Apr 09, 2004 4:40 pm
by DirectxXx
Im the original poster.
Thanx for viewing it. It isnt a game yet but in future it will be.
The demo feels better if you are in windowed mode OR having TimeDelta below 0.01.
Posted: Sun Apr 11, 2004 3:16 am
by DarkWhoppy
Avereage FPS: 54
GeForce2 MX 400 64Mb
Avereage TimeDelta: 0.0140937
Posted: Sun Apr 11, 2004 3:41 am
by Robomaniac
Avrg FPS : 59
Delta Time : 0.0150000
[edit]
800x600
windowed
Geforce4 GO! 64 mb
Pentium 4m 2.4 ghz
1024 mb ram
60 gb hdd
Posted: Sun Apr 11, 2004 10:15 am
by schick
Avereage FPS: 83
(vsync = 80)
Avereage TimeDelta: 0.0117313
OpenGl
Res: 640x480
Windowed
geforce2 440 mx
duron 1Ghz
Posted: Mon Apr 12, 2004 1:02 pm
by Guest
Avereage FPS: 58
Avereage TimeDelta: 0.0149717
GeForce 4mx 440 64mb
AMD AthlonXP 2600+
512ddr
Posted: Mon Apr 12, 2004 5:47 pm
by Arudil
AMD K6-2 350mhz 3dnow
nvidia TNT1
640x480, windowed, dx8
fps: 50
tdelta: 0.015
hum.. I WANT a 3d jump'n'run *grin*
Posted: Mon Apr 12, 2004 8:55 pm
by pex
FPS: 3
tDelta: 0.015000
Driver: OpenGL 1.2
(my dx9's 3d is $&%#$^%)
Windowed 640x480 of course.
2gbz, p4, xp professional..
lol, dont worry about that..my computer will never be fast in 3d again until i will find the update for my video driver (or find the os's cd to use dx8 back)..techdemo used 0 fps more than 1 fps in my computer
(when i had to use the keyboard, in the beginning it was just 1 fps..lazy computer
)
Posted: Tue Apr 13, 2004 12:24 am
by Robomaniac
Well, i ran it again, and this time looked at the stat.htm file, and here's what i got (doesn't seem right, does it?)
Average FPS : 692
Time Delta : 0.0017204
Posted: Thu Jun 10, 2004 8:43 am
by Honkey Kong
OpenGL @ 1280x1024, 32bpp, fullscreen
Average FPS: 58
Average TimeDelta: 0.0149434
AMD Athlon XP 1700+
640MB PC133 SDRAM
GeForceFX 5200 256MB DDR, GPU Overclocked to 280MHz
Found a little bug in the demo. If you stand on one of the high slopes and press "down" on the keyboard, the character slides down so fast that he falls through the floor. Other than that, it runs pretty nice.
Posted: Thu Jun 10, 2004 1:07 pm
by warui
AthlonXP 2000+, 512MB RAM, GF4 Ti4200 64MB
1024x768, 32bpp, fullscreen
DX8:
Avereage FPS: 56
Avereage TimeDelta: 0.0102891
DX9:
Avereage FPS: 64
Avereage TimeDelta: 0.0133095
OpenGL:
Avereage FPS: 443
Avereage TimeDelta: 0.00216076
I was realy suprised with OpenGL result, but i used FRAPS and get same result. Realy weird, especialy that i get similar results for both OpenGL and DX with Irrlicht Tech Demo for example.
Posted: Tue Jun 15, 2004 12:06 am
by condrula
very nice
opengl
Avereage FPS: 59
Avereage TimeDelta: 0.015
dx8
Avereage FPS: 55
Avereage TimeDelta: 0.0140937
P3-933
tnt2-32mb 256ram
Posted: Tue Jun 15, 2004 4:38 am
by c_olin3404
warui wrote:AthlonXP 2000+, 512MB RAM, GF4 Ti4200 64MB
1024x768, 32bpp, fullscreen
DX8:
Avereage FPS: 56
Avereage TimeDelta: 0.0102891
DX9:
Avereage FPS: 64
Avereage TimeDelta: 0.0133095
OpenGL:
Avereage FPS: 443
Avereage TimeDelta: 0.00216076
I was realy suprised with OpenGL result, but i used FRAPS and get same result. Realy weird, especialy that i get similar results for both OpenGL and DX with Irrlicht Tech Demo for example.
Thats probably because Vsync is enabled for dx, but not for Ogl
Posted: Tue Jun 15, 2004 1:46 pm
by warui
Probably you are right. How to turn off vsync for nvidia cards in dx ? I look for that in drivers options bout found only for opengl.