Maya Camera node problem

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Dragon7
Posts: 7
Joined: Sun Apr 11, 2004 1:28 pm

Maya Camera node problem

Post by Dragon7 »

Hello, I have a global pointer to a maya like camera node in my simple level editor 'thing', problem is, that when I set the target or position of the camera, it, with no excuse, gets reset directly.

Stuff like:

Camera->setTarget(Cursor);
Camera->setPosition(Cursor.getPossition());
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