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ProFX

Posted: Sun May 06, 2007 2:10 pm
by Virion
http://www.profxengine.com

Plan to integrate this into irrlicht engine?

"The 73 full materials (about 200 maps: diffuse, specular, normal, etc.) of the first level, representing 80MB of DXT compressed content, are being generated in 4 seconds at load-time. The ProFX description file weighs only 280KB!"

Sounds cool.

Posted: Tue May 15, 2007 2:47 am
by AlexL
If your interested in procedural texture generation, you might want to look into free alternatives. One of which was a GameDev's IOTD called FxGen, you can find it at it's SourceForge homepage - here - Really quite easy to integrate into your application, and the workflow is just like that of .werkkzeug which is a plus for me as I have worked with that in the past. Enjoy :)