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Irrlicht.NET Capacity

Posted: Mon May 14, 2007 10:45 pm
by didibus
Hi

I currently have a small team set up to design an MMORPG. We are thinking of using the Irrlicht engine and C#. For that matter, I'd like to know if their is info on exactly what the .NET wrapper currently is capable of doing compared to the C++ implementation of the engine.

Thank You

Posted: Tue May 15, 2007 7:42 am
by Delight
If you have a small team and you are capable of doing a MMORPG :roll: it shouldn't be a problem to find out the differences between native irrlicht and the .NET Wrapper (better .NETCP Wrapper).

But as far as I know there aren't any infos - except the widespreat hints in some forums.