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new blender exporter

Posted: Wed May 16, 2007 9:47 am
by roxaz
http://directpython.sourceforge.net/exportx.html
I couldnt manage to get out even static mesh. Irrlicht loads mesh but shows nothing, maybe you guys will manage to do something with it

Posted: Wed May 16, 2007 7:41 pm
by vermeer
had you uve mapped it, texture, asigned well all vertices to bones, no vertex unasigned, and finally added to keyframes in the timeline?

Posted: Thu May 17, 2007 6:48 am
by roxaz
no, other exporters exported plain cube with no texture and it worked. with this exporter it dont work as expected

Posted: Thu May 17, 2007 4:00 pm
by vermeer
then..use the one in my sig...

Posted: Thu May 17, 2007 5:38 pm
by roxaz
i wish that would work... i get same results like this new exporter..

Posted: Sat May 19, 2007 10:22 am
by vermeer
am lately with little time, but could you post the offending blender file in case I can dig it ?

Posted: Sat May 19, 2007 10:30 am
by roxaz
nevermind, i just had to open and save mesh MView.exe to get it working :)