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3D World Studio and Irrlicht Lightmap problem

Posted: Thu May 17, 2007 4:45 pm
by ucoskun
Hi,
I created a room in 3DWS , I added 1 light , I rendered lights and I exported b3d mesh format. But when I loaded this model in Irrlicht , I saw this problem.

3D World Studio Screen Shot
Image

Irrlicht Window Screen Shot
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I used this code

Code: Select all

scene::IAnimatedMeshSceneNode* noderoom = 0;
noderoom= smgr->addAnimatedMeshSceneNode(smgr->getMesh("room/room.b3d"));
I need help.

(Sorry my English is bad)

Posted: Sun May 20, 2007 1:55 pm
by Holiday
Matrix style ! :lol:

Posted: Mon May 21, 2007 3:00 am
by Luke
ucoskun:

which version is that, is it 1.3? if it is, could you post the mesh, I though I fixed that problem...