Burning Video on Linux

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Raedwulf
Posts: 62
Joined: Sat Aug 20, 2005 7:08 am

Burning Video on Linux

Post by Raedwulf »

Not sure whats wrong (need to go into it further), but burning video crashes of my svn build of Irrlicht:

Code: Select all

raedwulf@Ubuntu:~/Development/irrlicht/irrlicht-svn/bin/Linux$ ./07.Collision
Please select the driver you want for this example:
 (a) Direct3D 9.0c
 (b) Direct3D 8.1
 (c) OpenGL 1.5
 (d) Software Renderer
 (e) Burning's Software Renderer
 (f) NullDevice
 (otherKey) exit

e
Irrlicht Engine version 1.3
Linux 2.6.20-15-generic #2 SMP Sun Apr 15 07:36:31 UTC 2007 i686
Loaded shader: scripts/common.shader for scripts/common.shader
Loaded shader: scripts/models.shader for scripts/models.shader
Loaded shader: scripts/e7.shader for textures/e7/e7walldesign01b
Loaded texture: textures/e7/e7walldesign01b.jpg
Loaded texture: textures/e7/e7steptop2.jpg
Loaded texture: textures/e7/e7dimfloor.jpg
Loaded texture: textures/e7/e7brickfloor01.jpg
Loaded texture: textures/e7/e7bmtrim.jpg
Loaded texture: textures/e7/e7sbrickfloor.jpg
Loaded texture: textures/e7/e7brnmetal.jpg
Loaded texture: textures/e7/e7beam02_red.jpg
Loaded texture: textures/e7/e7swindow.jpg
Loaded texture: textures/e7/e7bigwall.jpg
Loaded texture: textures/e7/e7panelwood.jpg
Loaded texture: textures/e7/e7beam01.jpg
Loaded texture: textures/gothic_floor/xstepborder5.jpg
Loaded texture: textures/liquids/lavahell.jpg
Loaded texture: textures/e7/e7steptop.jpg
Loaded texture: textures/gothic_trim/metalblackwave01.jpg
Loaded texture: textures/stone/pjrock1.jpg
Loaded texture: models/mapobjects/timlamp/timlamp.tga
Loaded shader: scripts/sfx.shader for textures/sfx/flame1side
Loaded texture: models/mapobjects/gratelamp/gratetorch2.jpg
Loaded texture: models/mapobjects/gratelamp/gratetorch2b.tga
Loaded mesh: 20kdm2.bsp
Needed 93ms to create OctTree SceneNode.(357 nodes, 10684 polys)
Needed 1011ms to create OctTreeTriangleSelector.(225 nodes, 10684 polys)
Loaded texture: ../../media/particle.bmp
Loaded texture: ../../media/faerie2.bmp
Loaded mesh: ../../media/faerie.md2
Segmentation fault (core dumped)
raedwulf@Ubuntu:~/Development/irrlicht/irrlicht-svn/bin/Linux$ 

OpenGL works fine and so does the software renderer.
SVN-break or foolish me?

I need to test the release-Irrlicht...no time now

Cheers :)
hybrid
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Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
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Post by hybrid »

Works for me. So I guess you have to try some more things. Try to clean everything, check that you don't have modified files in the trunk (also check the media).
Raedwulf
Posts: 62
Joined: Sat Aug 20, 2005 7:08 am

Post by Raedwulf »

Same problem with the release Irrlicht-1.3

The only change I've made to the build is in Makefile:

staticlib sharedlib : CPPFLAGS += -D_IRR_GETPROCADDRESS_WORKAROUND_

because my system doesn't support the glXGetProcAddress...

I will try and debug Irrlicht, but its strange because OGL+software rendere works :P.

Cheers :D
Raedwulf
Posts: 62
Joined: Sat Aug 20, 2005 7:08 am

Post by Raedwulf »

ahhh i built with
make NDEBUG=1

seems to work with..

make


Investigating further...
hybrid
Admin
Posts: 14143
Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
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Post by hybrid »

Ok, that one was indeed not tested by me :lol: I guess I'll have to test it also.
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