Texturing complex levels in blender

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
dwmitch
Posts: 52
Joined: Thu Nov 09, 2006 9:29 pm

Post by dwmitch »

If you're still working on this, project from view is the same as from window. The only difference is that you'll have to manually scale the UV coords if you want to tile them.
Those who call the faithful 'sheep' do not realize that they themselves are sheep. We follow one shepherd, they follow another.
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