Hello,
I need help and dont know where to get it from,
I have a player model(good ol sydney), and a camera that should sit infront of her face and "follow her around" so i can see from her view. I can get the camera to follow her put if she turns around(her angle is based on the camera angle) she is in front of the camera. get wat i mean?
Anyway that is just an introduction cuz i just want to know how i am supposed to find out what cetain functions do. the help file gives only paramiter info and doesnt say what they are for. I dont want to spend days playin with functions just to find out what they do. for example the camerascenenodes getupvector() function, what is the up vector? and a view FRUSTRUM! WTF? i hope you get my point, i know not everybody is emailin niko an askin an i dont want to all the time...
so im askin what methods do other people use to find out what things do?
thanks,
Void
P.S. why is the getrotation not a simple 360 deg rotation if i turn round twice i get 720deg angle...why is this made this way?
Methods for finding out things...
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