Visual C++ Toolkit 2003
Visual C++ Toolkit 2003
Hi all together,
Yesterday I red an incredible news on heise.de:
Microsoft offers his C++-compiler to download for free! The compiler can compile native windows-programs and .NET-programs. It's the same compiler as included in Visual C++, just without the IDE.
I think it is a try worth, because for windows it's better then the gnu-compiler as included in Dev-Cpp. For example you now can use DirectX-SDK (and the DirectX-Interface of Irrlicht) without any problems or inline asm with intel-syntax.
By the way: The licence doesn't say, that you only may use it for private purposes or something like that. You may do what ever you want.
Here is the link to the free download:
http://www.microsoft.com/downloads/deta ... laylang=en
Greez
Max
Yesterday I red an incredible news on heise.de:
Microsoft offers his C++-compiler to download for free! The compiler can compile native windows-programs and .NET-programs. It's the same compiler as included in Visual C++, just without the IDE.
I think it is a try worth, because for windows it's better then the gnu-compiler as included in Dev-Cpp. For example you now can use DirectX-SDK (and the DirectX-Interface of Irrlicht) without any problems or inline asm with intel-syntax.
By the way: The licence doesn't say, that you only may use it for private purposes or something like that. You may do what ever you want.
Here is the link to the free download:
http://www.microsoft.com/downloads/deta ... laylang=en
Greez
Max
Hmm..
I just discovered some limitations of the compiler: You can't build real windows-programs. There are neither libs nor includes to do that (the readme says the same). There's no windows.h for example. That means you can't use MFC or the mighty windows-APIs
Perhaps it's possible to use the libs includes with dev-cpp to da that.
But I think, that should be no problem. I only downloaded it because of DirectX and then I need no mfc or stuff like that
I just discovered some limitations of the compiler: You can't build real windows-programs. There are neither libs nor includes to do that (the readme says the same). There's no windows.h for example. That means you can't use MFC or the mighty windows-APIs
Perhaps it's possible to use the libs includes with dev-cpp to da that.
But I think, that should be no problem. I only downloaded it because of DirectX and then I need no mfc or stuff like that
this is a link to show all of the options for the compiler
http://msdn.microsoft.com/library/defau ... ically.asp
http://msdn.microsoft.com/library/defau ... ically.asp
here is some debugging stuff downloading it right now so i havn't had a chance to check it out
http://www.microsoft.com/whdc/ddk/debug ... fault.mspx
http://www.microsoft.com/whdc/ddk/debug ... fault.mspx
hmm, I've got the free VC++ Introductory version, problem with that is all executables made with it come up with a message that it's illegal to distribute them (static libs and dll's seem fine though ). If I could get that IDE to call the free compiler. . .
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.
Crucible of Stars
Crucible of Stars
why don't you use that free c# and .net developing open source software...?
http://www.icsharpcode.net/OpenSource/SD/
http://www.icsharpcode.net/OpenSource/SD/
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
That looks interesting,but I program C++ not C#. I might learn C# someday, but I doubt I'll drop C++. Dev-cpp works well enough anyway
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.
Crucible of Stars
Crucible of Stars
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
I'm curious vermeer, why the interest in compilers? You're an artist and not a coder, aren't you?
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.
Crucible of Stars
Crucible of Stars
hehe
the fact is I'm don't find strange if a coder tries to do some textures...
Well, the fact is that I learnt long ago a bit of VB6(very bit, a month, though intensive.Also a very little of C. Arrived at pointers and I stopped there.). I'd like to have a compiler for that type of code(vb6, or the like). As i could do some silly stuff with it. (only with the code, didn't mess with interface, really. I learnt to develope a bit with Authorware, long ago. And used to make little games in basic for the spectrum(and invaders, the fruits one, a karate (redefining keys with other pixels)). I can't do anything more complex. I'd have to dedicate much time to do something else.)
There are several game/applications environments using a bASIC-like script. I may use it for trying some tiny experiment, no more.
Neither I have an organized mind; couldn't ever be a programmer.
I doubt I even give an afternoon try to getting back to try to learn to code; is just curiosity.
the fact is I'm don't find strange if a coder tries to do some textures...
Well, the fact is that I learnt long ago a bit of VB6(very bit, a month, though intensive.Also a very little of C. Arrived at pointers and I stopped there.). I'd like to have a compiler for that type of code(vb6, or the like). As i could do some silly stuff with it. (only with the code, didn't mess with interface, really. I learnt to develope a bit with Authorware, long ago. And used to make little games in basic for the spectrum(and invaders, the fruits one, a karate (redefining keys with other pixels)). I can't do anything more complex. I'd have to dedicate much time to do something else.)
There are several game/applications environments using a bASIC-like script. I may use it for trying some tiny experiment, no more.
Neither I have an organized mind; couldn't ever be a programmer.
I doubt I even give an afternoon try to getting back to try to learn to code; is just curiosity.
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
ah
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.
Crucible of Stars
Crucible of Stars