milkshape

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VeneX
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milkshape

Post by VeneX »

still many 0.5 bugs...
the first I allready told you:
Image
A screenshot say's much more than 1000 words 8)
I scaled it with 80,45,80.

the second, the milkshape bugs.
The model is flipped (instead the front you see the back, but it looks like the front, as example a gun. The front (I am bad in english but the bullet comes out of this) is still pointing the good way but the thing whitch loads the empty bullet barrels (sorry for english again) out is on the other side, if you know what i mean :oops:

The texture of a milkshape model is flipped too, the same as the model, as you are whatching in a mirror... ( <- I found the word that explains it all :D )
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Tyn
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Post by Tyn »

This might be the "fault" in Milkshape, for some reason the designers flipped the Y and Z axis.
VeneX
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Post by VeneX »

How do these holes come in their existance, and what to do about it.
Niko are you going to fix the scaling bug, or isn't it a bug???
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niko
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Post by niko »

Hm, strange. Does it work when you export your model as .x file?
VeneX
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Post by VeneX »

I scaled the model, this works definitly
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VeneX
Posts: 228
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Post by VeneX »

The flipped model might be a milkshape bug, but are you able to fix it in your engine, would be wonderfull.
Visit my website @ www.venex.be
Plethora project will be added to the site
AMD AthlonXP 2600+, 512MB DDR, Radeon M10 (mobile 9600) PRO 64MB, WinXP
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