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[no bug]REFLECTION_2_LAYER in 1.3

Posted: Tue May 29, 2007 2:01 pm
by Joe Red
I think, I have found a bug in the newest version in irrlicht. I am working on a car simulator, and I am useing REFLECTION_2_LAYER for reflections. If I compile my code with teh 1.2 version of Irrlicht, everything is fine, the engine transforms the sphere image to the shape of the car.
But the new version just puts the image on the car, makes it semi-transparent, but the image stays totally flat (not the shape of the car). If I get home, I gonna upload some pictures about it, but I hope , it was understandable! I hope, the next version will solve my problem! Thanks: joe[/img]

Posted: Tue May 29, 2007 4:13 pm
by Joe Red
Oh, sorry :oops: Problem solved: I just had to normalize the normals of my car. No bug :D