How to set the init view of a FPS camera?
Posted: Thu May 31, 2007 9:48 am
How do I set where would the camera look and be?
Thanks!
Thanks!
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Code: Select all
// add the camera
cam = smgr->addCameraSceneNodeFPS();
cam->setPosition(vector3df(x, y, z));
cam->setTarget(vector3df(x, y, z));