Shader language for OpenGL
Posted: Fri Jun 01, 2007 10:10 pm
Hi,
I programmed shaders in GLSL up to now.
I just started programming shaders in ARB and I wonder if it is more compatible than GLSL or is there no difference.
Somewhere I read that ARB shaders even work on some GeForce 1 cards.
Is GLSL the same after it is compiled or is ARB really more compatible?
No question, GLSL is easier and much less code than ARB.
But I want/need cool AND compatible shaders
cheers
I programmed shaders in GLSL up to now.
I just started programming shaders in ARB and I wonder if it is more compatible than GLSL or is there no difference.
Somewhere I read that ARB shaders even work on some GeForce 1 cards.
Is GLSL the same after it is compiled or is ARB really more compatible?
No question, GLSL is easier and much less code than ARB.
But I want/need cool AND compatible shaders
cheers