Some beginner problems (cant see my exported model)

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dw5000ad3
Posts: 8
Joined: Tue Apr 11, 2006 1:37 am

Some beginner problems (cant see my exported model)

Post by dw5000ad3 »

i got a problem i made a 3d model in blender, exported it to .x (direct x)

and when i compile the example Nº1 with my model instead of sydney.md2 i get this message on irrlicht console:


Irrlicht Engine version 1.3
Microsoft Windows XP Professional Service Pack 2 (Build 2600)
Using renderer: Direct3D 9.0
NVIDIA GeForce FX 5900 nv4_disp.dll 6.14.10.9147
Index count per face not equal to face material index count in x file.
Mesh without material found in x file.
Loaded mesh: Heroe00.x
Loaded texture: sydney.bmp


tried with and without loading the aditional texture sydney.bmp just to make sure, and i still cant see my model on irrlicht. (i've put a blue color material on blender, it shouldn't say that message)

i need some help, cause i might be doing some noob mistakes x_X

thanks for reading
hybrid
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Post by hybrid »

Try to use a different exporter and try to load and re-export the model with MVIEW.EXE from Microsoft's DX SDK.
The error will probably prevent the faces to be put into the mesh buffer, so nothing is drawn although the mesh is loaded.
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