Custom GUI Development
Posted: Mon Jun 11, 2007 4:35 am
Hello,
I plan to use Irrlicht engine for my Bachelor thesis assignment I will have to make an application that will use some customized GUI features for user input. The basic GUI idea, will be as a set of inter-connected nodes. Giving basis to these connections, the output will be affected in real-time.
Quick questions:
1. How can I implement this Node-style behaviour?
Is there already something similar into irrlicht's GUI features?
2. This extension to GUI, how 'deep' will make some one mess with the source? Node GUI behaviour is not the the purpose of my assignment, however if it can be completed in two weeks then I'll try to implement it.
I plan to use Irrlicht engine for my Bachelor thesis assignment I will have to make an application that will use some customized GUI features for user input. The basic GUI idea, will be as a set of inter-connected nodes. Giving basis to these connections, the output will be affected in real-time.
Quick questions:
1. How can I implement this Node-style behaviour?
Is there already something similar into irrlicht's GUI features?
2. This extension to GUI, how 'deep' will make some one mess with the source? Node GUI behaviour is not the the purpose of my assignment, however if it can be completed in two weeks then I'll try to implement it.