the tutorial shows example of collision between two nodes.
from what I understand and read in the forum there's no way to be notified when collision ocurred (for example a car driving in arena needs collision response).
I tried looking inside SceneCollisionManager::getCollisionResultPosition but did not understand yet where to the apply the changes to get collision response, I thought about sending an event if collsion occur.
Some tips would be appreciated...
BTW, does the manager checks all the triangles every frame? I saw in the code a loop over all the triangles.
Also, I know I can use a library like Newton but I prefer trying to do some work and learn something..