Map Transitioning
Posted: Mon Jun 18, 2007 5:59 pm
Ok, So I've searched high and low in the forums, and I've gone through some example program's source code. My question is. How do you do map changes? Lets say you I created a large mmorpg. How would you transition between areas? Some sort of an event driven box in the map that called a function in the main to rebuild the scene and redraw it? Does anyone have any examples (code) of such a beast?
I apologize if this has been answered and I just didn't find it.
Thanks for any/all help.
//edit I also know this is more of a general engine question, but I'd like to know how irrlicht would handle a map transitioning situation.
I apologize if this has been answered and I just didn't find it.
Thanks for any/all help.
//edit I also know this is more of a general engine question, but I'd like to know how irrlicht would handle a map transitioning situation.