Maya camera uses it's own members to describe it's position. So every time i try to change it's position with setPosition() my settings are overwriten by camera ones. Also setRotation() doesn't seem to have any effect.
I tried to experiment with CCameraMayaSceneNode::animate(). I changed it to take currentZoom from getPosition(), but i get bizzare effects while rotating.
Setting Maya camera position
Setting Maya camera position
Tomasz Nowakowski
Openoko - www.openoko.pl
Openoko - www.openoko.pl