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Trying to create a "pulsing glow"

Posted: Mon Jun 25, 2007 8:30 pm
by Irme
I have a mesh that i want to kind of have a pulsing glow. Would i have to use sharers to do this? If so, can somebody point me in the right direction to find a shader that can do this?

Any ideas on the subject are most helpful.

Thanks

Posted: Wed Jun 27, 2007 12:35 pm
by jingquan
Perhaps this glow shader in glsl could help you: http://www.lighthouse3d.com/opengl/glsl ... xtureMulti

You could try intensifying the glow and dim it in a loop.

Posted: Wed Jun 27, 2007 2:40 pm
by Irme
ah, interesting, thanks for the info - now. how do i create a shader? lol totally new to the shader stuff..