Lightmap texture flickering problem
Posted: Fri Sep 26, 2003 9:49 am
I have an ATI rage card and when I start the Irrlicht Demo in DirectX sometimes (not always, but often) it has a problem with the lightmap. It flickers between the lightmap alone and the texture alone. However the flicker only appears at the same texture where ever it used in the q3-map. And when it flickers that texture seems to be blown up.
![Image](http://www.banaan.org/~blackhawk/RPG/irrlichttest-sortoflightmap1.jpg)
![Image](http://www.banaan.org/~blackhawk/RPG/irrlichttest-sortoflightmap2.jpg)
PS: the lightmaps aren't used on my pc because the rage card does not support MODULATE4X. However this is not the cause of my problem, since it is still there when I let Irrlicht use MODULATE2X instead and lightmaps are being used.
![Image](http://www.banaan.org/~blackhawk/RPG/irrlichttest-sortoflightmap1.jpg)
![Image](http://www.banaan.org/~blackhawk/RPG/irrlichttest-sortoflightmap2.jpg)
PS: the lightmaps aren't used on my pc because the rage card does not support MODULATE4X. However this is not the cause of my problem, since it is still there when I let Irrlicht use MODULATE2X instead and lightmaps are being used.