Hi,
i found the font in irrlicht cannot be stretched. And when i search in the forum. I found the result.
That is becaues it's a bitmap font. OK, we can create a font from a texture or a xml file.
But when i check out the IGUIFont document, i found a function named getType . Then take a look at EGUI_FONT_TYPE :
there is a EGFT_VECTOR type font. And the document points that font is scalable. But how to create this type font ?
(i'm using irrlicht 1.3)