I've been coding an action RPG for a while now with irrlicht. Thing have been going smoothly, but Object-specific collision is another story. Collision with the object has worked fine, as the player can't go through objects, and items stay on the level.
However, the probably is, Suppose I swing my sword at an enemy. I've tried reading the documentation, But I'm quite seeing how to detect if two nodes are touching each other, then, I can run another section of code via "if" command.
Put simply: How do I see if 2 specific nodes are colliding?