I need light in-game scripting.
Posted: Tue Aug 28, 2007 1:59 am
I need to be able to access a few predetermined variables, perform basic looping, if/then stuff, and math while my game is already running. How is the best way of going about this? Can I set up Lua or another scripting language with out much trouble to do this or do I have to make my own mini-scripting language?