Collision Detection Co-Ordinates
Posted: Thu Aug 30, 2007 7:06 am
Hey guys,
I have a ball (addSphereSceneNode) getting thrown at a wall (addCubeSceneNode) and i'm wanting to find out the exact co-ordinates the two objects meet so I can then plot trajectory etc.
Is this possible with Irrlicht or will I need to implement a third party library?
I have a ball (addSphereSceneNode) getting thrown at a wall (addCubeSceneNode) and i'm wanting to find out the exact co-ordinates the two objects meet so I can then plot trajectory etc.
Is this possible with Irrlicht or will I need to implement a third party library?