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matrix4::setRotationRadians

Posted: Fri Sep 07, 2007 9:50 pm
by aflopera
Hello everybody.
I have a doubt. Which is the orden of the axis' rotations in this method?

Posted: Sat Sep 08, 2007 10:44 am
by xray
I dont know what you mean with "orden" maybe you wantet to say "order" ? In this case I think its the normal order of an vector3df X -> Y -> Z

Posted: Sat Sep 08, 2007 10:47 am
by hybrid
X,Y,Z is also the order of rotation application (for Euler angles),