Using DirectX Mesh with Irrlicht

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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IrateJoe

Using DirectX Mesh with Irrlicht

Post by IrateJoe »

Hi,

I have downloaded the irrlicht engine, and I am trying to make a DirectX mesh appear in the MeshViewer. I have created a simple mesh using the latest version of Blender as this has an 'Export to DirectX' function.

When I open the mesh in the MeshViewer it seems to open okay, but nothing appears, any Ideas?

Thanks,

Joe.
Domarius
Posts: 178
Joined: Thu Mar 11, 2004 9:51 am
Location: Brisbane, QLD, Australia

Post by Domarius »

Have you searched the forum yet? There's a lot of info in the Beginner's and Advanced forums about .X models, and I dare say the other forums have info on it too.

I vaguelly remember there being problems with Blender's version of .X files and Irrlicht.

I also remember reading that Irrlicht doesn't like .X files that have brackets like this:

function {
blah
}

it preffers them like this:

function
{
blah
}
arras
Posts: 1622
Joined: Mon Apr 05, 2004 8:35 am
Location: Slovakia
Contact:

Post by arras »

I think Irrlicht suport only x files in text format, not binary ...that may be problem.
I load my x meshes without problems...
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