Maya camera...
Posted: Sat Sep 15, 2007 7:49 am
Is there a way I can modify addCameraSceneNodeMaya()? For instance, the ONLY input I want the user to be able to do is rotate around a mesh/object/node without changing the Y position so that the camera is always blah blah off the ground.
Can I do this or will have to make my own little function for a normal camera that will rotate around a position. Sorry I'm still not familiar with Irrlicht and its functions, used to Ogre .
TIA.
Can I do this or will have to make my own little function for a normal camera that will rotate around a position. Sorry I'm still not familiar with Irrlicht and its functions, used to Ogre .
TIA.