The new SVN structure now permit to decide to compile with some file format. This include mesh and picture formats.
This is very neat!

In SVN 983, Hybrid added the STL file format (with In/out support!). Those who complained that this would increase the DLL size, now could decide if they need that format or not. So It's not an issue anymore, and this give Irrlicht new capabilities that would make the library very strong.
If someone have in project to create a Lightwave scene (.lws) and object (.lwo) loaders for the new structure, I would be very happy!
Also a binary saver would also be great to have (Curiously, I'm thinking only about .B3D at this moment)
Having SAVER's now will enable IRRlicht to be used as a converter.