Hi All,
I want to Save a Scene which consists of Custom Nodes and iam aslo applying Textures and other things to the nodes, now my question is how can i save this scene so that it can be reloaded later.
I have searched the forum for this and everybody says "you have to store additional information and like that",but soory i didn't understand it.
I want to know how this can be done and from where to start this process(i mean procedure).Help Needed.
Best Regards.
Save and Load Custom Nodes
-
- Posts: 95
- Joined: Thu Mar 01, 2007 6:39 am
-
- Admin
- Posts: 3590
- Joined: Mon Oct 09, 2006 9:36 am
- Location: Scotland - gonnae no slag aff mah Engleesh
- Contact:
It's not really tedious; it shouldn't take more than 10 minutes to code it in.
The question is whether you actually want to serialise Irrlicht objects directly, or whether you'd be better off serialising your game state some other way and then building the appropriate Irrlicht objects once you've loaded it again. Only you can decide that.
The question is whether you actually want to serialise Irrlicht objects directly, or whether you'd be better off serialising your game state some other way and then building the appropriate Irrlicht objects once you've loaded it again. Only you can decide that.
Please upload candidate patches to the tracker.
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
-
- Posts: 95
- Joined: Thu Mar 01, 2007 6:39 am
-
- Posts: 95
- Joined: Thu Mar 01, 2007 6:39 am
Hi All,
Another issue i want to bring to your notice is that in my application i have to bookmark different areas.
i would like to project the requirement this way,
1. I bookmark one area.
2. Perform various operations.
3. Bookmark Again.
4. I click first bookmark,i should load all the things till the first bookmark.
5. when i click second bookmark i should load all the things till the second bookmark.
I am planning to save scene whenever i bookmark and load them when i click bookmark.I fear this will take a lot of time for saving and loading.
Any other way i can do it,or can i speed up the process of saving and loading.
Help Needed.
Best Regards.
Another issue i want to bring to your notice is that in my application i have to bookmark different areas.
i would like to project the requirement this way,
1. I bookmark one area.
2. Perform various operations.
3. Bookmark Again.
4. I click first bookmark,i should load all the things till the first bookmark.
5. when i click second bookmark i should load all the things till the second bookmark.
I am planning to save scene whenever i bookmark and load them when i click bookmark.I fear this will take a lot of time for saving and loading.
Any other way i can do it,or can i speed up the process of saving and loading.
Help Needed.
Best Regards.