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can i use a 3ds file in irrlict?
Posted: Fri Sep 21, 2007 1:31 am
by wREAKAILDRON
and if not, what other kind of non animated mesh can i use in irrlicht? ive tried looking in the search and i cant realy find anything.
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Posted: Fri Sep 21, 2007 4:16 am
by deesine
Posted: Fri Sep 21, 2007 4:21 am
by wREAKAILDRON
i finnaly found that, but anyways ive tried to use a milkshape model, and i have a newer version of milkshape then the engine allows, ive tried to use a 3ds file, and that never works either, i tried to use an x file, with the JT exporter, and that didnt work either.....................
im just trying to load a piece of still scenery.
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Posted: Fri Sep 21, 2007 8:44 am
by hybrid
If there are problems with mesh loading you should report it to the bug forum. Best is if you can provide screenshots (of how it should look like) and the model for download. Also note that there were many improvements of mesh loaders in the last days, so it might already work in upcoming Irrlicht 1.4.
Posted: Fri Sep 21, 2007 8:42 pm
by wREAKAILDRON
ive had so many computers die from the internet id need a forklift to haul them to the dum;p if i still had them all. I use a macintosh EMac nowadays and i dont want to let my setup touch the internet. when
error for milkshape shapes:
the only versions of milkshape shapes allowed are from milkshape1.3 and 1.4
error for 3ds files from milkshape:
file format does not seem to be supported
error for lwo file exported from milkshape:
file cannot be opened
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Confucianism dicussion
Posted: Fri Sep 21, 2007 10:15 pm
by Acki
Strange, I'm using Milkshape v1.7.10 and I have no problems, neither with .ms3d nor .3ds nor .x files exported !!!