Who wants to work on Irrlicht projects?

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isfk
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Who wants to work on Irrlicht projects?

Post by isfk »

Team name:
devthinktank.org

Brief description:
I am looking to form a group of programmers of any level. We won’t be working on any games at first. The purpose of this is to form a closely nit group of programmers willing to take on one, or a few challenges at a time. First starting with pieces of an engine for example, and go from there. Not all of the projects are for Irrlicht, but I work with the engine, and would like more Irrlicht developers to join in.

Example:
If we decide that we need to create something simple like a font engine. A number of people don’t know anything about it, so this group A goes out and reads up on it. Group B is able to create examples or whatever. And another group is willing to test it, and make the code better. All of this is done while keeping the whole group updated on what code does what, why, etc.

How is this different then the forums?
The group will be dedicated to one area at a time, focused on that particular part until we are done with it, and help each other along the way. The main purpose is not to replace any forum, but to get more in depth on the subject at hand. We will be creating source code opened to the whole group, and anyone who would like to look at it as well.

Another benefit, we will be able to post code to the group, and have people test the code, and give constructive criticism, advice, and anything else.

-What will we work on: That depends on what we decide upon. This will change as more people join, and as old projects are finished. I would like to start out small at first though.

-Web site: http://www.devthinktank.org, visit it and let me know if you have any questions.

Compensation:
Share the code and project documentation within the group.

Talent needed:
Anyone from beginners to pros.

Website:
http://www.devthinktank.org

Contacts:
shane@devthinktank.org

Thanks,
Shane.

http://www.devthinktank.org
shane at devthinktank.org
Halifax
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Post by Halifax »

Code: Select all

Compensation:
Share the code and project documentation within the group.
That isn't always the best thing to do. Sometimes you have selfish freeloaders that will be using this code for money.

And what is different about this project? How do we know this won't die within 2 weeks like all other groups of programmers?
TheQuestion = 2B || !2B
rogerborg
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Post by rogerborg »

Would we get club badges and secret decoder rings?

It doesn't strike you as ironic that you're announcing a vague project to attract coders and develop, um... stuff... on:

irrlicht.sourceforge.net

I mean, given that you're trawling for devs on a sourceforge hosted site, why not just start a sourceforge project? A cynical person might infer from that that you're more interested in running a project than in actually... um... doing whatever it is that you want the project to do.

I'm unclear on what that is. Take on challenges? What challenges? What's the eventual goal? Feeding changes back into Irrlicht? A game engine? A game itself?

It's all very vague. Good luck with whatever it is, though.
Please upload candidate patches to the tracker.
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BlindSide
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Post by BlindSide »

Halifax wrote:

Code: Select all

2B || !2B
this->isTheQuestion()
Should be:

Code: Select all

2B || !2B
this = TheQuestion();
I think.
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Midnight
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Post by Midnight »

thats the beautiful part about code.

you can also..

Code: Select all

int b = 2;

b || !b

isTheQuestion(this);
of course had any of this been REAL code most likly none of them would work and be far more complex lol




yeah I agree with roger I think it escapes a lot of people that irrlicht is already a project sorta like this. ironic indeed as are most things in life.

it's pretty obvious this is a nooby coder or someone looking for an advantage.. after all thats the purpose of a team.

I think the most overlooked part is actually that most of the people on irrlicht have either already, are not interested in, or are in the process of building whatever it is they're interested in.

personally I would encourage all noobs to band together and leech off each others talents to an extreamity... you will learn to code better faster and if you don't already have focus then thats where yours should be.

course this forum has a track record of quiters for this sort of thing... hell I'm one of them :wink:
DGENXP
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Post by DGENXP »

Well I have got a small team mostly from this forum and they have not quit on me (yet)

So i kinda disagree with the quitters track record sentence.

unless im just lucky not to have that problem lol, but the original idea of sharing ideas code snips etc is a good one but only if you know you can fully trust the developer who is helping you.

with my forum i dont let any see my code unless they have been deemed trusted by me.. But other people may think differently to me this is just my thoughts.

good luck with your plans though.

BTW Your links are not working...

cheers DGEN-XP
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sio2
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Post by sio2 »

DGENXP wrote: So i kinda disagree with the quitters track record sentence.
Midnight* is right in that most of these kind of posts eventually yield nothing. A small percentage may actually produce something, but the vast majority do not seem to.

I certainly hope that this Announcement is one of those that produce something and I wish it all the luck.

*Also known as "Super Scary Ninja Come Closer See My Eyes <chop> Midnight". :mrgreen:
Halifax
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Post by Halifax »

Midnight wrote:thats the beautiful part about code.

you can also..

Code: Select all

int b = 2;

b || !b

isTheQuestion(this);
Your code isn't 2 * B, but rather b = 2

BlindSide's code was correct.
TheQuestion = 2B || !2B
sio2
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Post by sio2 »

Halifax wrote: Your code isn't 2 * B, but rather b = 2

BlindSide's code was correct.
Isn't it "that is the question" not "this is the question"?

Great sig, anyway.
lostclimategames
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Post by lostclimategames »

Well I have got a small team mostly from this forum and they have not quit on me (yet)

So i kinda disagree with the quitters track record sentence.

unless im just lucky not to have that problem lol, but the original idea of sharing ideas code snips etc is a good one but only if you know you can fully trust the developer who is helping you.
you are really lucky, ive been on several teams, and everyone failed because of either poor leadership, poor morale, or lack of definition in the project, what people need to do to keep a tight team is start of doing freelance work for others, till youve gotten a little fund to and use that to get a site, and then use your track record to attract the more reliable crowd on a forum. It takes a year or two before you can start a serious project this way, but once you get there its worth it.
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shogun
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Post by shogun »

"2B" isn't a valid variable-name, in any language I know ...

toB || !toB;
this = theQuestion();
Halifax
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Post by Halifax »

sio2 wrote:
Halifax wrote: Your code isn't 2 * B, but rather b = 2

BlindSide's code was correct.
Isn't it "that is the question" not "this is the question"?

Great sig, anyway.
Yes, but I wanted to include as many "special" C++ programming things as I could, so it required a little modification. ;)
"2B" isn't a valid variable-name, in any language I know ...
Obviously it is a #define ;)

Now can we please stop dissecting my signature, and get back to the discussion!
TheQuestion = 2B || !2B
shogun
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Post by shogun »

Halifax wrote:
"2B" isn't a valid variable-name, in any language I know ...
Obviously it is a #define ;)
In which language? My gcc doesn't allow #defines with a number as first character. "macro names must be identifiers"
DGENXP
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Post by DGENXP »

It takes a year or two before you can start a serious project this way, but once you get there its worth it
i couldn't agree with you more.

i have been developing rpg builder by myself for 2 years it has only been the last 8-9 months where i have had developers etc helping me out and it is definantly worth it.

Morale has a very high roll in it too.. You have got to want to develop something and never give up on it.. I can honestly say i don't know where this project will eventually go.. But the secret is don't let anyone get you down. and just go for it

again best of luck m8 its worth it..

cheers DGEN-XP
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agi_shi
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Post by agi_shi »

Hm.

Code: Select all

the question is to be or not to be;
to be or not to be, that is the question;
std::cout << "The answer is: " << (the question is it correct yes slash no) << "\n";
Cookies to whoever figures out the above code. It should result in a yes. The question must actually be assigned the answer, no shortcuts.
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