Hi,
finally I managed to try some things with irrlicht...
Here's the result:
http://www.andre-simon.de/zip/meshdemo.zip
You can move 2 Ninjas located in a room, with different cameras which you can choose at runtime. One camera is attached to collision detection, to show the camera's target and the focussed ninja.
I am using a ms3d mesh, I did not figure out how to animate a sequence once.
Perhaps I'd better use a md2 mesh.
I'm also having problem to see where the meshes look at.
Commented source code included
Simple Example: user controlled Ninjas
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- Posts: 64
- Joined: Mon Sep 08, 2003 8:21 am
- Location: Paris, France
I fixed some errors, coillision detection works with every mesh now.
You can shoot ninjas.
Screenshot and download link:
http://www.andre-simon.de/doku/irrlicht/index.html
You can shoot ninjas.
Screenshot and download link:
http://www.andre-simon.de/doku/irrlicht/index.html