Code: Select all
draw2DLine ( const core::position2d< s32 > & start,
const core::position2d< s32 > & end,
SColor color = SColor(255, 255, 255, 255)
Code: Select all
irr::core::line2d< T >::line2d ( T xa,
T ya,
T xb,
T yb
) [inline]
2. Maybe change in line2d to position2d<T> a, position2d<T> b?
Is there a reason it isn't like this cause this looks to me much more simple..
What do you think?
PS: Same thing should be with line3d and such IMO..