Hello everybody,
I have made a map in 3D World Studio, exported it in B3D and loaded it in irrEdit well.
I made my scene in irrEdit and exported it as .irr.
Now I want to know if there's a way to move an "limb", or an box that was in my B3D map, like a door directly in my Irrlicht app
Thanks
Getting mesh from another mesh
don't think you can do it with irrlicht if it's not already animated.
But it depends.. you may be able to rig it somehow with a physics library
But it depends.. you may be able to rig it somehow with a physics library
One Tequila, Two Tequila, Three Tequila, Floor.
_______________________________________
ASUS P5V-VM Ultra
Intel Pentium D930
1x 2GB DDR2 Kingmax 800mhz/533mhz mb
Leadtek PX9600GT W 512MB DDR3
200GB Maxtor HDD
_______________________________________
ASUS P5V-VM Ultra
Intel Pentium D930
1x 2GB DDR2 Kingmax 800mhz/533mhz mb
Leadtek PX9600GT W 512MB DDR3
200GB Maxtor HDD