DarkSkies
Posted: Thu Nov 15, 2007 8:06 pm
Hi,
I started a space shooter game with Irrlicht and ODE.
See http://sourceforge.net/projects/darkskies/
The game itself is at the very beginning but four examples showing the integration of Irrlicht and ODE are already finished.
I develop it on Linux, so the sources just got a classical Makefile. But it should be easy to compile it also on Windows.
Basically the examples show that it works to calculate the object movement with ODE and display everything with Irrlicht. Currently I use the simple bounding box collision detection of ODE.
The next step will be to control the ship and have a camera following it. The aim is something like a 3D Asteroids Elite game. But I guess this is will take some time.
best regards Thomas
I started a space shooter game with Irrlicht and ODE.
See http://sourceforge.net/projects/darkskies/
The game itself is at the very beginning but four examples showing the integration of Irrlicht and ODE are already finished.
I develop it on Linux, so the sources just got a classical Makefile. But it should be easy to compile it also on Windows.
Basically the examples show that it works to calculate the object movement with ODE and display everything with Irrlicht. Currently I use the simple bounding box collision detection of ODE.
The next step will be to control the ship and have a camera following it. The aim is something like a 3D Asteroids Elite game. But I guess this is will take some time.
best regards Thomas

