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Screen Resolution eg. 1280x800

Posted: Fri Nov 23, 2007 8:37 pm
by jcarew
Why in Irrlicht (only in Fullscreen mode) I can't turn on screen resolution 1280x800? I have error in Direct3D and OGL mode:(

Posted: Fri Nov 23, 2007 8:45 pm
by CuteAlien
That should not depend on OpenGL/DirectX, but on the modes which your monitor does support. Can you set that resolution in your display settings in windows? I can set all resolutions which are supported there in fullscreen (including 1280x800).

If that resolution should be supported:
Which irrlicht version are you using?
Can you post the code which you are using?

Edit: Forgot one thing. The resolution needs to be available at the same bitdepth! Some old cards can 1280x800 in 16 bit, but not in 32 bit for example.

Posted: Fri Nov 23, 2007 9:32 pm
by jcarew
I'm using the newest version from SVN. Code from tutorial 01 HelloWorld, but Direct3D9 mode with 32bits. I try run it on my Aces Aspire 5110.

Posted: Sat Nov 24, 2007 1:40 am
by rogerborg
For any reader who isn't telepathic, Google reveals that 1280 x 800 is in fact the native resolution of the Aspire 5110, and the 128MB Radeon x1600 in it shouldn't have problems with any colour depth.

So: I dunno. What does your debugger tell you?

Posted: Fri Nov 30, 2007 11:22 pm
by jcarew
Log from debugger:
(3a8.364): Access violation - code c0000005 (first chance)

Irrlicht console say:
...
Using renderer: Direct3D 9.0
RADEON 9550 ati2dvag.dll 6.14.10.6561
Was not able to create Direct3D9 device.
Was not able to create Direct3D9 device.
Could not create DIRECT3D9 Driver.

Posted: Sat Dec 01, 2007 1:22 am
by CuteAlien
Other resolutions do work? This looks like none should work as it seems not to create the driver. And what error do you get with opengl?

Posted: Sat Dec 01, 2007 10:21 am
by jcarew
Other resolution eg: 640x480, 800x600, 1024x768, 1280x1024 work properly. In OpenGL window is create successfull, but window is't properly scale in fullscreen, eg: I have 1280x1024 desktop res, and 1280x800 in Irrlicht on OGL. Desktop 1280x800 is drawed oki, but other part of desktop 1280x224 (under) is my pulpit...

Posted: Fri Dec 14, 2007 8:59 pm
by master123467
i thnk the problem is the fact that u hve a Acer Aspire 5110 series? correct but the console is reporting a Radeon 9550

Posted: Sat Dec 15, 2007 12:29 pm
by Nadro
This is problem with Your project code! I don't have problems to use 1280x800 in fullscreen mode on my laptop:) You have to improve code ;)

Posted: Sat Dec 15, 2007 12:48 pm
by luigi2004
first to solve the problem install the right drivers

second u dont have a radeon 16000 whatever card in this machine it comes with xpress 1100/1150 which a radeon x300 which sucks

i went to the acer home page and looked it up.


so install the xpress 1150 drivers that should clear it up


spec for all acer machines
http://global.acer.com/products/noteboo ... Aspire.pdf