If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Taymo
Posts: 55 Joined: Mon May 22, 2006 1:06 am
Location: Colorado Springs - CTU
Contact:
Post
by Taymo » Tue Dec 18, 2007 3:01 am
How can I set the clipping distance/radius from the camera instead of setting clipping planes. Say like in the function gluPerspective(), the clipping perspective. It's way to close default.
Avian
Posts: 17 Joined: Sun Dec 16, 2007 7:14 am
Post
by Avian » Tue Dec 18, 2007 3:42 am
Try using Camera->setFarValue(distance);
This will set the maximum distance that objects are visable at.
I hope this helps.
Taymo
Posts: 55 Joined: Mon May 22, 2006 1:06 am
Location: Colorado Springs - CTU
Contact:
Post
by Taymo » Wed Dec 19, 2007 2:09 am
Thanks a million that was it!